SWTOR made me a lot of promises. Admittedly, I might have read too much in to some of those promises, but I’m definitely feeling like SWTOR didn’t uphold much of its side of the bargain.
But what games do? These game companies make grandiose promises that they eventually can’t stand by (siege vehicles promised on the cover of vanilla WoW, for example), and we’re just expected to smile and accept the letdowns.
When these shortcomings get brought up, there are countless fans at the ready to champion their game. After all, everyone knows that an MMO needs six months after launch before it’s ready, before it’s fair to cast criticisms.
And, anyone who dislikes a new title is just doing it wrong, obviously. You either rushed to max level, or you’re trying to solo in a multiplayer game, or maybe your character is just too tall. Either way, it’s obviously your fault, not the game’s.
So, I am obviously at fault for being unhappy with SWTOR. And, you know what? I find that ridiculous. If its possible to rush to 50 and wind up bored, isn’t that a fault of the game? If server populations are so lacking that I can’t get a warzone match to go in a reasonable amount of time outside of prime time, isn’t that a sign that maybe something is wrong?
But, okay, maybe I am being too critical, or my expectations are ridiculously high. But I just wasn’t anticipating not being a casual enough player for this game. I’m really not into leveling alts for the rest of eternity, and it looks like that’s the majority of this game (which, I admit, I should have realized since that’s what everyone kept saying).
I knew I wasn’t going to raid. I knew I wasn’t going to do dungeons after trying out a few in the beta. I thought I would enjoy PvP, but Ilum turned out to be a complete snore, and I can’t believe how grating the warzones have become. So, of course, that leaves leveling new characters. In a story-based MMO, that should be a total blast. But, unfortunately, BioWare copped out and forces everyone to do the same side missions alongside the unique class story quests.
And, while we’re at it, if they’re so adamant about Advanced Classes being completely separate classes, why do they share the same story? Why is TG’s Commando playing the exact same game that his Vanguard did? I used to be a big time proponent of disallowing the switch between Advanced Classes, but after seeing what I’ve seen, I’d be fine with one or two switches, so you could see what you were missing out on. How are you supposed to understand the inner-workings of your class choice at level 10? You’d never know you made a mistake until far enough along that re-rolling would be painful.
Is there some reason that each class couldn’t have completely unique content? They invested so much into this game with the voice acting, and it seems like such a waste. You could still funnel players along the same planets and areas so they could group or work together, but it wouldn’t have to be so redundant to roll a new alt. And, seriously, BioWare? You stuck all of the lowbie dungeons on the Fleets? I get the convenience of them being there, but how are lowbies supposed to get a group? Wouldn’t it have made more sense to have entrances to them out in the planets? “Oh, look, I’ve mostly wrapped up Tatooine, now all I have are these optional dungeon quests for Awesome Dungeon of Tatooine-ness. Cool! And, look, people are shouting out here in Tatooine that they’re looking for one more. How perfect is that?”
I hate my Scoundrel. But only because she’s 50. If she were playable, it might be different. I just don’t want to stand around all night hoping for a warzone to pop.
I’m not sure what could fix SWTOR for me at this point. I fear that populations on our server might get even lower with the news of character transfers soon-to-be-available for Asia-Pacific markets, and I’ve already expressed my fears over the Ranked Warzone implementation.
And, their customer service sure isn’t helping things.
My collector’s edition didn’t even come with a security key.
I’m just mad. I really don’t think I should be paying $15 a month for a game I have grown to hate ($30 if you count TG’s subscription). That’s why we quit WoW all those times really. And, honestly, we both agree that we’d rather be playing battlegrounds in WoW than standing around the Fleet hoping for a SWTOR warzone. They’re more or less the same anyway, right? At least I enjoy more of the WoW battlegrounds.
Look at that.
I’m actually justifying playing WoW again.
That’s just sick.